![]() Modeled after '80s-era Miami, GTA: Vice City told a Scarface-inspired tale of Tommy Vercetti, a shunned mobster who found himself sifting through the aftermath of a cocaine deal gone wrong, and subsequently ended up building a major criminal empire throughout the city. Vice City Stories returns to the pastel- and neon-colored excesses of the 1980s and Vice City. Return to the soft neon glow of Vice City in GTA: Vice City Stories. Still, it's only $20, and if you don't own a PSP or just never got around to playing it upon its original release, this isn't a bad way to go if you absolutely, positively must get your GTA fix. Additionally, much as was the case with Liberty City Stories' transition to the PS2, Vice City Stories loses a lot of its appeal when played on a console versus the PSP. The story's still pretty subpar, though, and as much as this is very much Grand Theft Auto, certain conventions of the series are starting to feel a bit antiquated. Vice City Stories improves upon some of the flaws found in the first game, not the least of which is improved length and direction, as well as a great deal more personality. Vice City Stories, the most recently updated of the two, follows a similar side-story formula. ![]() We're up to two Grand Theft Auto games on the PSP, and as of now, both have become PlayStation 2 games not terribly long after the handheld version's release. ![]()
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